---
esco_uri: http://data.europa.eu/esco/skill/5be3d306-6cf1-4b49-aa1d-01651dd4ba4c
esco_label: "object-oriented modelling"
relation: optional
onet_soc: 15-1252.00
source: model-knowledge
confidence: high
qa_count: 0
generator: gemma3:27b (prompt-designed and spot-checked by Claude)
generated: 2026-07-10
---

# object-oriented modelling — Software Engineer

As a Software Engineer, 'object-oriented modelling' isn’t about *knowing* the theory of classes and inheritance – it’s about rapidly translating real-world problems into maintainable code structures. Daily, this means you'll be identifying key entities (objects) within a system, defining their characteristics (attributes), and how they interact (methods). Think designing an e-commerce system: 'Product', 'Customer', 'Order' become core classes with properties like price, name, shipping address, etc., and methods for placing orders, calculating totals. You’ll be doing this constantly during design sessions, code reviews, and even while debugging existing systems.

## Weitere Anreicherung

Stage-2 source for future practitioner grounding: arXiv cs.SE (software-engineering preprints).
