# Market evidence report — sound-designer Source: **32 real job ads** (JSearch API, countries: us 32), extracted into the MSSQL evidence store; as of 2026-07-19. This report contains extracted, aggregated facts only — no ad text is reproduced (copyright / platform terms). ## Seniority distribution | Seniority | Ads | Share | |---|---|---| | mid | 16 | 50 % | | n/a | 10 | 31 % | | senior | 4 | 12 % | | junior | 1 | 3 % | | lead | 1 | 3 % | ## Tools — full market ranking | # | Item | Ads | Share | |---|---|---|---| | 1 | Pro Tools | 12 | 38 % | | 2 | Wwise | 6 | 19 % | | 3 | Reaper | 5 | 16 % | | 4 | Cubase | 4 | 12 % | | 5 | FMOD | 4 | 12 % | | 6 | Unity | 4 | 12 % | | 7 | Unreal Engine | 4 | 12 % | ## Hard skills — full market ranking | # | Item | Ads | Share | |---|---|---|---| | 1 | sound design | 24 | 75 % | | 2 | audio design | 7 | 22 % | | 3 | technical sound system design | 7 | 22 % | | 4 | audio asset delivery | 6 | 19 % | | 5 | audio implementation | 6 | 19 % | | 6 | audio mixing | 6 | 19 % | | 7 | sonic branding | 6 | 19 % | | 8 | sound effects creation | 6 | 19 % | | 9 | sound effects library building | 6 | 19 % | | 10 | audio editing | 5 | 16 % | | 11 | live sound reinforcement | 4 | 12 % | | 12 | music editing | 4 | 12 % | | 13 | audio engineering | 3 | 9 % | | 14 | audio recording | 3 | 9 % | | 15 | mixing | 3 | 9 % | | 16 | music selection | 3 | 9 % | | 17 | sound synthesis | 3 | 9 % | | 18 | troubleshooting | 3 | 9 % | ## Methods — full market ranking | # | Item | Ads | Share | |---|---|---|---| ## Responsibilities — full market ranking | # | Item | Ads | Share | |---|---|---|---| | 1 | audio asset design | 7 | 22 % | | 2 | sound effects curation | 6 | 19 % | | 3 | sound identity establishment | 6 | 19 % | | 4 | broadcast support | 5 | 16 % | | 5 | music selection | 4 | 12 % | | 6 | sound crew supervision | 4 | 12 % | | 7 | sound execution | 4 | 12 % | | 8 | junior designer mentoring | 3 | 9 % | ## Regional breakdown > **Corpus note:** 32 relevant ads in total — below the 100-ad target for a fully reliable ranking. Percentages above should be read as indicative. ### US (us) 32 ads. **Top hard skills:** - sound design — 75 % (24 ads) - audio design — 22 % (7 ads) - technical sound system design — 22 % (7 ads) - audio asset delivery — 19 % (6 ads) - audio implementation — 19 % (6 ads) - audio mixing — 19 % (6 ads) - sonic branding — 19 % (6 ads) - sound effects creation — 19 % (6 ads) - sound effects library building — 19 % (6 ads) - audio editing — 16 % (5 ads) **Top tools:** - Pro Tools — 38 % (12 ads) - Wwise — 19 % (6 ads) - Reaper — 16 % (5 ads) - Cubase — 12 % (4 ads) - FMOD — 12 % (4 ads) - Unity — 12 % (4 ads) - Unreal Engine — 12 % (4 ads) - Logic Pro — 6 % (2 ads) - Logic Pro X — 6 % (2 ads) - ProTools — 6 % (2 ads) **Seniority:** mid 50 % · n/a 31 % · senior 12 % · junior 3 % · lead 3 % ### UK (gb) **Insufficient evidence** — 0 ads (minimum for a regional ranking: 30). No ranking is reported for this region. ### EU/DACH (de, at, ch, nl) **Insufficient evidence** — 0 ads (minimum for a regional ranking: 30). No ranking is reported for this region. ## Job title variants in the market | Title | Ads | |---|---| | Sound Designer | 4 | | Theatrical Sound Designer for Stage Productions | 2 | | Theatrical Sound Designer Stage Productions | 2 | | Audio Designer - Talent Pool (MEA) | 1 | | Casual Audio Editor/Sound Designer | 1 | | Composer/Sound Designer | 1 | | Contract Technical Audio Designer Job at Mob Entertainment in New York | 1 | | Entry-Level Sound Designer, Commercial | 1 | | Lead Sound Designer - Interactive Installations | 1 | | Lead Sound Designer & Live Audio Supervisor | 1 | | Principal Sound Designer at Zeni Max Media, Inc. Rockville, MD | 1 | | Remote LMMS Music Producer & Sound Designer Job at Crossing Hurdles in New York | 1 | | Remote Sound Designer for Immersive Audio | 1 | | Senior Game Audio Designer & Sound Engineer | 1 | | Senior Sound Designer - Film & Television | 1 | | Sound Designer - Contract - 1 | 1 | | Sound Designer - Contract - 1 32 | 1 | | Sound Designer - Contract - 1 39 | 1 | | Sound Designer - Contract - 1 50 | 1 | | Sound Designer - Contract - 1 8 | 1 | | Sound Designer - Contract - 1 9 | 1 | | Sound Designer - Pilot (NY) | 1 | | Sound Designer and Supervisor | 1 | | Sound Designer at Valve Corporation Washington DC | 1 | | Sound Designer, Music Video (NYC) | 1 | Methodology: entities extracted per ad ({hard_skills, tools, methods, responsibilities, seniority}), normalized, counted as DISTINCT ads per entity; report threshold ≥ 3 ads. Headline sections in skills.md/tools.md use the stricter ≥ 20 % threshold.