Files
skillfactor-pipeline/skills/toymaker/SKILL.md
skillfactor-pipeline af05383bb1 chore: v1 baseline - full 3,039-package catalog with AI-skill enrichment and O*NET backfill
Snapshot before the quality program (relevance gates, tiered mapping,
QA linter). v1 is the immutable before/after reference; evidence crawl
was at ~175/3039 occupations when tagged.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PDKeXvpT6tENSvyQGLV1Uq
2026-07-09 05:32:49 +02:00

1.8 KiB

name, description
name description
toymaker Occupational skill for the role 'toymaker' (also: toy designer, gismo repairer, hand toymaker, soft toymaker, plastic toy maker, electric toy repairman). Use when the user asks for typical toymaker work such as: typical toymaker responsibilities

Toymaker

Toymakers create or reproduce hand-made objects for sale and exhibition made of various materials such as plastic, wood and textile. They develop, design and sketch the object, select the materials and cut, shape and process the materials as necessary and apply finishes. In addition, toymakers maintain and repair all types of toys, including mechanical ones. They identify defects in toys, replace damaged parts and restore their functionality.

Core workflow

How to use this skill

Key competences (essential)

  • apply a protective layer
  • assemble toys
  • ensure finished product meet requirements
  • estimate restoration costs
  • extract products from moulds
  • inspect toys and games for damage
  • maintain customer service
  • maintain equipment
  • maintain records of maintenance interventions
  • operate battery test equipment
  • operate sandblaster
  • pack goods
  • provide customer follow-up services
  • repair toys
  • replace defect components

Hot technologies

  • Facebook

Sources: ESCO v1.2.1 (http://data.europa.eu/esco/occupation/5e29c263-a3ca-4220-b67e-ee65205db294), ONET 30.3 (27-1012.00, manual nearest match). See manifest.json for licensing/attribution.*