Snapshot before the quality program (relevance gates, tiered mapping, QA linter). v1 is the immutable before/after reference; evidence crawl was at ~175/3039 occupations when tagged. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01PDKeXvpT6tENSvyQGLV1Uq
1013 B
1013 B
QA sample — 3d-modeller
1 of 14 records (2%). Judge each extraction against QUALITY_BAR.md 'Extraction quality': faithful, no invented items, plausible seniority.
3D Prop Modeller for Stylized Art (us)
Ad (first 2000 chars):
We are seeking a talented 3D Prop Modeller to create stylized props for our game. The ideal candidate will have experience in 3D design and modeling, with a strong portfolio showcasing their ability to deliver high-quality, visually appealing assets. Responsibilities include designing and modeling props, collaborating with the art team to ensure consistency with the game's art style, and delivering models ready for implementation.
Extraction:
{
"hard_skills": [
"3d design",
"3d modelling",
"prop creation",
"asset delivery"
],
"tools": [],
"methods": [],
"responsibilities": [
"prop design",
"prop modeling",
"art team collaboration",
"model implementation"
],
"qualifications": [],
"soft_skills": [],
"seniority": "mid"
}