Snapshot before the quality program (relevance gates, tiered mapping, QA linter). v1 is the immutable before/after reference; evidence crawl was at ~175/3039 occupations when tagged. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01PDKeXvpT6tENSvyQGLV1Uq
34 lines
1013 B
Markdown
34 lines
1013 B
Markdown
# QA sample — 3d-modeller
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1 of 14 records (2%). Judge each extraction against QUALITY_BAR.md 'Extraction quality': faithful, no invented items, plausible seniority.
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## 3D Prop Modeller for Stylized Art (us)
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**Ad (first 2000 chars):**
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> We are seeking a talented 3D Prop Modeller to create stylized props for our game. The ideal candidate will have experience in 3D design and modeling, with a strong portfolio showcasing their ability to deliver high-quality, visually appealing assets. Responsibilities include designing and modeling props, collaborating with the art team to ensure consistency with the game's art style, and delivering models ready for implementation.
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**Extraction:**
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```json
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{
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"hard_skills": [
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"3d design",
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"3d modelling",
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"prop creation",
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"asset delivery"
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],
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"tools": [],
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"methods": [],
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"responsibilities": [
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"prop design",
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"prop modeling",
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"art team collaboration",
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"model implementation"
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],
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"qualifications": [],
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"soft_skills": [],
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"seniority": "mid"
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}
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```
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