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skillfactor-pipeline/skills/wearing-apparel-patternmaker/SKILL.md
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Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PDKeXvpT6tENSvyQGLV1Uq
2026-07-09 05:32:49 +02:00

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name, description
name description
wearing-apparel-patternmaker Occupational skill for the role 'wearing apparel patternmaker' (also: sewing layout pattern technician, bespoke wearing apparel patternmaker, pattern grader, apparel patternmaker, wearing apparel pattern worker, fabric and apparel patternmaker). Use when the user asks for typical wearing apparel patternmaker work such as: Test patterns by making and fitting sample garments.; Draw details on outlined parts to indicate where parts are to be joined, as well as the positions of pleats, pockets, buttonholes, and other features, using computers or drafting instruments.; Determine the best layout of pattern pieces to minimize waste of material, and mark fabric accordingly.

Wearing Apparel Patternmaker

Wearing apparel patternmakers interpret design sketches and cut patterns for all kinds of wearing apparel using various handtools or industrial machines complying with customer requirements. They make samples and prototypes in order to produce series of patterns of wearing apparel in different sizes.

Core workflow

  1. Test patterns by making and fitting sample garments.
  2. Draw details on outlined parts to indicate where parts are to be joined, as well as the positions of pleats, pockets, buttonholes, and other features, using computers or drafting instruments.
  3. Determine the best layout of pattern pieces to minimize waste of material, and mark fabric accordingly.
  4. Create a master pattern for each size within a range of garment sizes, using charts, drafting instruments, computers, or grading devices.
  5. Draw outlines of pattern parts by adapting or copying existing patterns, or by drafting new patterns.
  6. Create a paper pattern from which to mass-produce a design concept.
  7. Position and cut out master or sample patterns, using scissors and knives, or print out copies of patterns, using computers.
  8. Discuss design specifications with designers, and convert their original models of garments into patterns of separate parts that can be laid out on a length of fabric.

How to use this skill

Key competences (essential)

  • alter wearing apparel
  • analyse supply chain strategies
  • apparel manufacturing technology
  • CAD for garment manufacturing
  • coordinate manufacturing production activities
  • create patterns for garments
  • cut fabrics
  • distinguish accessories
  • distinguish fabrics
  • draw sketches to develop textile articles using softwares
  • grade patterns for wearing apparel
  • inspect wearing apparel products
  • make technical drawings of fashion pieces
  • manufacture wearing apparel products
  • manufacturing of made-up textile articles

Hot technologies

  • Autodesk AutoCAD
  • Adobe InDesign
  • Microsoft Outlook
  • Adobe Creative Cloud software
  • Adobe Illustrator
  • Adobe Photoshop
  • Microsoft Office software
  • Microsoft Excel
  • Microsoft Word

Sources: ESCO v1.2.1 (http://data.europa.eu/esco/occupation/18232485-5f8b-4c53-80f2-3d9f8f9d0e20), ONET 30.3 (51-6092.00). See manifest.json for licensing/attribution.*